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Newest Set :Supreme Victors
Topic Started: Aug 28 2009, 04:54 PM (108 Views)
ExarionUniverse1
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Onar, the Wizard of Lost Ages

Supreme Victors

Ultimate Challenges... Supreme Victors!
Increase your power with impressive new Pokémon that will take you to the pinnacle of Pokémon battles—the Battle Frontier! The brand-new Pokémon Trading Card Game Platinum—Supreme Victors is available now!

In the new Pokémon TCG set, Platinum—Supreme Victors, you’ll find more sizzling Pokémon SP like Blaziken, more ferocious Pokémon LV.X like Charizard LV.X, and more opportunities to battle your way to the top. Victory will be supreme when you play with Pokémon trained by Team Galactic, the Battle Frontier elite, and the Sinnoh League Champion! This latest installment of the best-selling Pokémon TCG contains more than 150 cards and features new Pokémon SP and new Pokémon LV.X including Rayquaza, Garchomp and more!


Collect Dragon-type Pokémon including Charizard and Rayquaza
Discover new Pokémon LV.X including Charizard, Garchomp, and Blaziken
More Pokémon SP including Frontier Brain’s Pokémon and Champion’s Pokémon
Get Smart with Frontier Brain SP Cards!

The Frontier Brains proved their worthiness as opponents in Pokémon Platinum Version. Now see these talented Trainers in action in Supreme Victors! Look for over a dozen Frontier Brain SP cards, including the Psychic-type Drifblim (3/147) and the hard-hitting Regigigas (9/147). There are even a few Pokémon SP LV.X cards to catch, including Staraptor LV.X (147/147)!

Brighten Up Your Deck with Shiny Cards!

There are three Shiny cards in Supreme Victors that you won’t want to miss. Shiny cards are easily recognizable by nonstandard colors of the Pokémon in the artwork, as well as their unique numbering. Notably, the Fighting-type Relicanth (SH8) can use the Deep Sea Pressure attack to make it more costly for the Defending Pokémon to retreat. Also be sure to check out the Water-type Milotic (SH7) and Grass-type Yanma (SH9), more Shiny cards that will surely bring sparkle to your deck!

Even Cuter in Clay!

Supreme Victors also marks the return of one of the coolest TCG card art styles. Illustrator Yuka Morii creates clay models of Pokémon then photographs them in natural environments. Supreme Victors marks the first time his illustrations have appeared in the Platinum series! Focusing on the most adorable Pokémon, Yuka Morii’s designs can be seen on the Electric-type duo Plusle (76/147), Minun (71/147), and on the darling Whismur (132/147)!

Get in on the fun of Supreme Victors at your local store with boosters plus great theme decks, Ignition and Overflow!


Featured Cards :
Milotic [c]

The majestic Milotic (35/147) can deliver a torrent of damage to the Defending Pokémon…but it takes a little bit of good fortune! Its Aqua Tail attack does 10 damage and adds 20 extra damage for each Water Energy attached to
Milotic —based on a series of successful coin flips. High damage is by no means guaranteed, but when fortune smiles on you, the Defending Pokémon is sure to be out of its depth! To help charge up Aqua Tail, look to another new
Platinum—Supreme Victors card, Electivire LV.X, to add Water Energy to Milotic . Together, the two will send a high-voltage wave of damage at your opponent!

Exploud

Looking to make some noise with your deck? Check out Exploud (28/147), a Stage 2 Pokémon that is sure to silence your opponent. First use Exploud’s Erasing Sound Poké-Body to bring a hush over your team by nullifying any Weaknesses your Active or Benched Pokémon may have, then turn up the volume with the Hyper Beam attack, which does 60 damage and has a 50/50 chance of removing 1 Energy from the Defending Pokémon! If you seek a different route to victory Exploud can shake up your opponent’s line-up with its Knock Back attack, which not only inflicts a respectable 40 damage but also forces the Defending Pokémon to the Bench! It’s a one-two combination that will definitely leave your opponent’s ears ringing!

Blaziken [FB]


Get fired-up with Blaziken (2/147), one of the new Pokémon SP trained by the famous Frontier Brain Dahlia. Your opponent will feel the heat when Blaziken uses its Luring Flame attack, not only forcing your opponent to swap out the Active Pokémon for a Benched Pokémon, but also ensuring that the incoming Defending Pokémon gets Burned, too! Once you’ve put your foe to the torch, Level Up Blaziken with Blaziken LV.X and use its Burning Spirit Poké-Body to toast the Burned Pokémon for a scorching 40 damage! Fire and water do not normally mix, but with Blaziken ’s Vapor Kick attack you can turn the tide in your favor! If your opponent has a Water-type Pokémon anywhere in play (not just as the Active Pokémon!), Vapor Kick does 60 damage instead of its normal 30. Add in the Burning Spirit Poké-Body and you’ve just done 100 damage using only 2 Energy! That should get your opponent steamed!

Battle Tower

Make the most out of Leveling Up your Pokémon with the Battle Tower (134/147) Stadium card. When Battle Tower is in play, players can take 4 damage counters off any Pokémon that Levels Up. It’s a quick way to keep your Pokémon in top shape during the rigors of combat! Of course, both you and your opponent will feel the benefit, so take Battle Tower into account when you’re trying to guess your adversary’s next play!


Absol [G] LV.X


It’s lights-out for your opponent when Absol LV.X (141/147) makes an appearance! Absol LV.X delivers the power of Darkness twice: First, its Darkness Send Poké-Power lets you place up to three cards from the top of your opponent’s deck straight into his or her Lost Zone, meaning those cards are out of play for the whole match! This ability takes effect only when Absol LV.X is put on the Active Absol and not in subsequent rounds. Once Absol LV.X is in play, unleash its second dark wave with the Darkness Slugger attack and disguise how much damage you’re going to do. Will you choose to do the base 30 damage, or will you discard a card from your hand, using the sacrifice to double the amount? Your opponent will be in the dark right up until you attack!

Rayquaza [c] LV.X

Your opponents will quake with fear when the Legendary Pokémon Rayquaza LV.X (146/147) comes into play! The symbol is a new designation for Supreme Victors, indicating Pokémon trained by the Sinnoh League Champion, Cynthia. Rayquaza LV.X’s Final Blowup attack delivers a massive 200 damage, and it’s rare to find a Pokémon that can withstand such a devastating shot! But how are you going to fulfill Final Blowup’s unusual Energy requirements (1 Water, 1 Psychic, 1 Fighting, and 1 Colorless)? No sweat—Rayquaza LV.X’s Dragon Spirit Poké-Body helps root out the necessary Energy cards from your discard pile! Remember that you put Rayquaza LV.X on a Rayquaza (8/147), inheriting all of the Pokémon’s prior moves. If you can keep your hand empty by using Trash Burst from Rayquaza , you can Knock Out Pokémon with Final Blowup over and over again without having to recharge the attack!


Cyrus's Initiative

It’s always nice when you look at your hand and you realize you’ve drawn exactly the cards you were hoping for. Wouldn’t it be awful if someone came along and took a couple of those precious cards away? With Cyrus’s Initiative (137/147), that’s exactly what you might be able to do to your opponent! Cyrus’s Initiative depends on two coin flips; if either of them are heads, you get to look at your opponent’s hand and choose a card to put at the bottom of his or her deck. If both coins are heads, you get to pick two cards! When Cyrus’s Initiative is successful, it’s a surefire way to mess up anybody’s plans. Don’t leave it at that, though—be sure to quickly commit to memory the rest of the cards you’ve seen so you know what to expect from your adversary over the next couple turns!

Electivire [FB] LV.X

The black-and-yellow striped Electivire LV.X (144/147) is like a warning sign to your opponent: Beware—high voltage ahead! A Pokémon trained by the renowned Frontier Brain Thorton, Electivire LV.X will shower the entire battlefield with sparks. Its Energy Recycle Poké-Power lets you dig three Energy cards out of your discard pile and attach them to your Pokémon in any way you see fit, but doing so means it’s the last action you can take in that turn—no attacking. At least not yet. To further expand your Energy-building options, you can use Electivire ’s (4/147) Dump and Draw attack (which forces you to discard Energy) to keep Energy Recycle charged up. And attaching lots of Energy to your Benched Pokémon turn after turn makes Electivire LV.X’s Powerful Spark attack a shock to the Defending Pokémon’s system! It does 30 damage plus another 10 damage for every Energy card you have in play—so, you can see how well Energy Recycle and Powerful Spark work hand-in-hand!


Cynthia's Guidance

Looking for that one perfect card? Cynthia’s Guidance (136/147) might be able to help! The Sinnoh region Champion lets you browse the next 7 cards on the top of your deck and choose 1 to add to your hand (the rest of the cards get shuffled back into the deck). But don’t rush to play Cynthia’s Guidance as soon as you have it in your hand! Consider how your match has played out and whether you need a particular card at that instant; use Cynthia’s Guidance to pick up a Basic Pokémon to fill out your Bench when it begins to look a little meager, for example. Holding onto Cynthia’s Guidance until a better moment arises is both smart and rewarding!

Staraptor [FB]
Don’t overlook the potential of Staraptor (11/147), the Colorless-type Basic Pokémon within the new Frontier Brains’ collection. Sure, Quick Attack is nothing to write home about, doing either 10 or 20 damage depending on a coin flip, but it’s enough to whittle down your foe until you can blow the Pokémon away with Whirlwind! The Whirlwind attack can fit into many easy combo plans—for example, use Staraptor to do 30 damage to the Active Pokémon and force that Pokémon to the Bench. Follow this up by using Absol to wear down the newly Benched Pokémon. Since none of Staraptor ’s moves requires a specific Energy type, this Pokémon can nestle right in to any deck!

Charizard [G] LV.X

Turn up the heat on your opponent with Charizard LV.X (143/147), a card so hot it practically sizzles! This Fire-type Pokémon’s aptly named Malevolent Fire attack will scorch the Defending Pokémon for 150 damage! The steep Energy requirements for Malevolent Fire (2 Fire and 3 Colorless Energy) won’t cool off Charizard LV.X’s advances—its Poké-Power, Call for Power, lets it draw Energy from any other Pokémon in play! Since the flip of a coin may cause Charizard LV.X to lose all of its Energy after attacking with Malevolent Fire, attach as much Energy as possible to your Benched Pokémon, then use Call for Power to restock Charizard LV.X as often as is necessary. For pure Knock Out power, it doesn’t get much hotter than Charizard LV.X!

Absol [G]

Absol (1/147) is a master at disrupting your opponent’s Bench. Just as its picture shows, Team Galactic’s sleek Darkness-type Pokémon is a blur of action. Absol can reach out and do 20 damage to any Pokémon your opponent has in play with Feint Attack, and nothing can stop it, not even Poké-Powers, Resistance, or Trainer cards! Then Absol can unleash a real fear-inducing move, Doom News, which will Knock Out the Defending Pokémon after the opponent’s next turn. After using Doom News, your opponent will face a tough decision: deliver one last attack with the Active Pokémon and be Knocked Out, or retreat and bring up a Benched Pokémon before it’s ready to get into the fray! Remember that if the opponent removes his or her Pokémon from the Active spot, it will no longer be imperiled by Doom News (nor will Doom News affect the incoming Pokémon). Regardless, Doom News is yet another great way Absol can mess with your opponent’s best plans!


http://www.go-pokemon.com/tcg/cards/featured/pl3/

http://www.go-pokemon.com/tcg/cards/pl/03/

opinions?
Edited by ExarionUniverse1, Aug 28 2009, 04:56 PM.
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Dan
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I've never been too into Pokemon, but I've always loved Charizard. I think the LV X might look cool, but ultimately may not be worth it.
-Dan
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chaosmage
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I'm too lazy to comment on the entire set, instead I'll just focus on the Lvl. X's.

Absol G: I could see this working in a dedicated dark deck. Weavile would make setup a breeze, and Honckrow(SV) as a backup attacker taking advantage of both players SP's. Having to discard sucks, but claydol and/or Uxie can make it a non-issue. I'm not sure it will be top tier, but it can definitely be a threat.

Blaziken FB: Many see him replacing Infernape, and I can see why. He's great on his own, but combined with Blaziken(PL) or Magmortar Lvl X, he could be downright ridiculous.

Charizard G: Anything based entirely on luck is unlikely to ever be a top-tier contender, and Charizard is no different. I just don't see this making a big splash.

Electivire FB: The fact that he can get any energy is incredibly useful, though giving up your attack that turn obviously sucks. Still I can maybe see a 1-1 line being used in decks that require discarding energies to attack(Charizard G, Rayquaza C, etc.)

Garchomp C: Not sure how useful the healing will be when so many poke's aim for OHKO's, but with Skuntank and Crobat running around it has it's uses. Speed Impact is a decen backup attack, so I can see this being run in some SP decks.

Rayquaza C: I just don't see any card that requires having no hand to be effective as being worth it. I'm sure he will win some games, but I just don't see him being a huge deal when he comes out.

Staraptor FB: People WILL run 1-1 lines of him to grab supporters, though how necessary he will be is debatable. Still, he makes grabbing Bebe's and Roseanne's far easier, and thus makes setting up easier.
Edited by chaosmage, Aug 28 2009, 06:40 PM.
[RPGData:158|4|33|33|11|11|33|14|Fire Sword|Warrior Armor|Assassin|242|None|None|9|1|1|100|None|1|None|None]
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shindavid07
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i'll play the underdog and main rayquaza c for no absolute reason
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